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Version 2.5 brought support for USB 2.0 devices, which expanded the number of USB devices supported at native speed, including support for built-in iSight USB webcams. The amount of video RAM allocated to the guest OS was made adjustable, up to 32MB. Full featured CD/DVD drives arrived in this version, which allowed the user to burn disks directly in the virtual environment, and play any copy-protected CD or DVD as one would in Mac OS X. In addition, a shared clipboard and drag-drop support between Mac OS X and the guest OS was implemented. This version brought the ability for users with a Windows XP installation to upgrade to Windows Vista from within the VM environment.[5] A new feature known as Coherence was added, which removed the Windows chrome, desktop, and the virtualization frames to create a more seamless desktop environment between Windows and Mac OS X applications. This version also allowed users to boot their existing Boot Camp Windows XP partitions, which eliminated the need to have multiple Windows installations on their Mac. A tool called Parallels Transporter was included to allow users to migrate their Windows PC, or existing VMware or Virtual PC VMs to Parallels Desktop for Mac.
Also included are usability features such as the ability to share Windows files by dragging them directly to a Mac application in the Mac Dock. Windows can now also automatically start in the background when a user opens a Windows application on the Mac desktop. Version 4.0 drew criticism for problems upgrading from Version 3.0 shortly after its initial release.[26] Build 3810 also addresses installation and upgrade issues previously experienced with Version 4.0 and introduces the option to enroll in the company's new Customer Experience Program, which lets customers provide information about their preferences and user priorities.
On Linux... nobody cares. Beauty os the desktop is paramount and if it requires breaking the ABI - nobody will think twice. Libraries are added and removed in each revision of OS (sometimes even minor security updates change SO versions), files are moved around without any kinds autodetection, etc. And it looks like temporary stabilization I've talked about back then was short-lived: in last 3-4 years almost everything was broken on desktop (on level above libx11/glibc).
As I've said: situation is slowly improving, but it's still far from perfect. You continue to say that you've run gtk2 and gtk3 applications side-by-side, that you've run Qt3 applications, etc but you forget to say what you needed to do to make them work. Usually you need to find some libraries or modules and install them, use LD_LIBRARY_PATH or other tricks. Nothing works out of the box. This is what I call nobody cares: "naïve" developers think that backward compatibility is OS developers responsibility first and theirs second if at all (most think OS developers should solve everything without them), "naïve" users think that they don't care who's responsible - but they do know they are not (especially if they paid for the application and OS... since OS is often free and "you can't get much for free" developer is usually one who's drowned in complains) and "self-righteous" Linux desktop architects "know" it's not theirs problem. The end result? 1% on desktop, lost mobile platform, etc.
Ah, so to make them work you only need to give up your freedom and stop choosing your software for yourself - you should just use what your distribution offers you. This is good band-aid, but it does not solve the problem. ISVs are still out of the loop and this means Linux is still unsuitable for a desktop.
That's because there are none. Unreal Tournament is remnant of the brief era in which it looked like Linux is gearing to be real contender for a desktop. Then "great desktop designers" started breaking stuff repeatedly and ISVs abandoned their Linux efforts.
Well, it's kinda hard to do proper scientific experiment in this area, thus we only have one observation - but it's damning. We've had lots of OSes created for user-facing devices (desktops, mobile phones, tablets). Some of them cared about ABI stability (Windows/WindowsCE, MacOS/iOS, Palm, Symbian, etc), some have not (WindowsCE, Linux, Palm, etc). Note that couple of OSes are in two categories at once (WindowsCE and Palm). That's because they had two distinct phases: in one phase they cared about backward compatibility very much and in the next - they dropped it to create "greater, more popular platform". In all cases these attempts led to disaster: platform either died altogether or went below 1% market share for many years (most died, WindowsCE become incompatible Windows Phone 7 and while it's not technically dead yet it's market share collapsed catastrophically).
> Ah, so to make them work you only need to give up your freedom and stop choosing your software for yourself - you should just use what your distribution offers you. This is good band-aid, but it does not solve the problem. ISVs are still out of the loop and this means Linux is still unsuitable for a desktop.This is, again, just bullshit. Using a package manager has *nothing* to do with giving up freedom, it is simply the most common and convenient way to install software on Linux, and nothing stops ISVs from adopting it. In fact, they do, e. g. Skype provides packages for various distros and a statically linked binary, in case all else fails.> That's because there are none.Yes, and that's the reason why nobody really cares about OSS compatibility (except for trolls like you).> Correlation looks quite striking - but one-sided.Yeah, except that it doesn't, because Windows really isn't all that backward-compatible either. Command & Conquer for Windows 95 wouldn't work on Windows XP (the installer crashes). And I didn't get Unreal II to work on Windows 7 either.Anyway, I'm really tired of wasting my time with your stupid trolling attempts. Have a nice life. Please Posted Jan 26, 2012 15:31 UTC (Thu) by corbet (editor, #1) [Link] 2ff7e9595c
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